tag:blogger.com,1999:blog-6650770985225450559.post5782791911068040908..comments2024-03-28T22:10:41.636-07:00Comments on Archduke Piccolo: Suomussalmi - the Battle.Archduke Piccolohttp://www.blogger.com/profile/15533325665451889661noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-6650770985225450559.post-17073181528732660282018-04-23T19:34:21.998-07:002018-04-23T19:34:21.998-07:00https://einealtekriegsspiel.blogspot.com.ar/p/blog...https://einealtekriegsspiel.blogspot.com.ar/p/blog-page_7.htmleinealteKriegsspielhttps://www.blogger.com/profile/14055423856121879116noreply@blogger.comtag:blogger.com,1999:blog-6650770985225450559.post-31336580037510862822018-03-15T02:45:30.906-07:002018-03-15T02:45:30.906-07:00Hi Martin -
A good point, and though I haven't...Hi Martin -<br />A good point, and though I haven't thought of that explicitly, I think I might have that consideration covered. i hope.<br /><br />Bob Cordery took his limit as what could physically be contained within the grid area without overlapping the sides. I took that as my start point. This might have to be relaxed, but my idea is to assign 'stacking values' to various elements. A 2-figure infantry stand might have a stacking value of 1, a medium or heavy Armoured unit a stacking value of 4, HQ units and FOOs perhaps a zero stacking value. No hex may exceed 6 'stacking values' all up.<br /><br />A Russian medium tank brigade might comprise 1 tank (stack value=4) and two infantry stands (SV=2) for a total of 6. To this nothing may be added except possibly an artillery spotter (SV=0) or a Div HQ (tentatively also SV=0).<br /><br />These SVs are to be independent of Strength Points (SPs). The complicating factor is the possibility of units occupying 2 or even 3 hexes. I like this notion. Preliminary thinking suggests that the stacking limit applies in the same way as though the whole was occupying one hex only. That may have to be revisited, but that will be my starting point, especially as in combat these units count their full SP value even if only 1 of the 2 or 3 hexes is being attacked. If attacking, the units probably should concentrate into the one hex. <br /><br />I doubt that any hex will ever contain double-figures of SPs, but that remains to be seen.<br /><br />I don't think the level of complication too onerous. There can be general rules laid down for stacking values, without having recourse to army lists. Archduke Piccolohttps://www.blogger.com/profile/15533325665451889661noreply@blogger.comtag:blogger.com,1999:blog-6650770985225450559.post-28215775932810504822018-03-15T00:19:41.398-07:002018-03-15T00:19:41.398-07:00Great game report.
Agree that stacking can help a...Great game report.<br /><br />Agree that stacking can help a lot, it has been my most succesful addition to the Portable Wargame, but be careful you don't create unassailable hexes. Martin Rapierhttps://www.blogger.com/profile/16788664847205341619noreply@blogger.com