tag:blogger.com,1999:blog-6650770985225450559.post7682092710282624409..comments2024-03-28T22:10:41.636-07:00Comments on Archduke Piccolo: Portable Napoleonics: Army Corps Battle of RosiereArchduke Piccolohttp://www.blogger.com/profile/15533325665451889661noreply@blogger.comBlogger11125tag:blogger.com,1999:blog-6650770985225450559.post-66798768102783795622019-05-08T14:04:48.879-07:002019-05-08T14:04:48.879-07:00Thanks, Ross. This was going to be the end of the...Thanks, Ross. This was going to be the end of the narrative, but...Archduke Piccolohttps://www.blogger.com/profile/15533325665451889661noreply@blogger.comtag:blogger.com,1999:blog-6650770985225450559.post-66973432697033869642019-05-08T14:02:44.091-07:002019-05-08T14:02:44.091-07:00Hi James - Though not especially bibulous myself, ...Hi James - Though not especially bibulous myself, and certainly no wine drinker (beer and cider being my tipple of choice), I find the varieties of alcoholic beverages a great source of character names. I thought on this occasion that perhaps the Army of the Meuse too minor an appointment for such as the great and good Marshal Dubonnet. <br /><br />Of course, the Empire of Trockenbeeren-Auslese owes its appellation to...Archduke Piccolohttps://www.blogger.com/profile/15533325665451889661noreply@blogger.comtag:blogger.com,1999:blog-6650770985225450559.post-72374445205818850922019-05-08T05:57:13.147-07:002019-05-08T05:57:13.147-07:00Interesting game and report Ion. Little wonder the...Interesting game and report Ion. Little wonder the French won with all that fine vintage leading!James Fisherhttps://www.blogger.com/profile/17897755636246185173noreply@blogger.comtag:blogger.com,1999:blog-6650770985225450559.post-50451325933644209332019-05-08T01:49:48.685-07:002019-05-08T01:49:48.685-07:00Cheers, Patrick. There's endless fun to be ha...Cheers, Patrick. There's endless fun to be had!<br />Archduke Piccolohttps://www.blogger.com/profile/15533325665451889661noreply@blogger.comtag:blogger.com,1999:blog-6650770985225450559.post-22305501105397261972019-05-07T19:07:43.863-07:002019-05-07T19:07:43.863-07:00Greatly enjoyed the read and seeing the Cordery ru...Greatly enjoyed the read and seeing the Cordery rules in use. I've recently picked up several of the books for some solo play of my own and feel much inspired by this.PatrickWhttps://www.blogger.com/profile/02083947433803227063noreply@blogger.comtag:blogger.com,1999:blog-6650770985225450559.post-36581227576539190142019-05-06T00:09:33.405-07:002019-05-06T00:09:33.405-07:00Archduke Piccolo (Ion),
I had hoped that the diff...Archduke Piccolo (Ion),<br /><br />I had hoped that the different levels would be similar to each other in order to ease players from using one to another, but sufficiently different to produce the right 'feel'. I think that I have managed that.<br /><br />I've looked at your suggested Cavalry vs. Cavalry Combat results table ... and think that it makes a lot of sense. I'd like to play-test it a few times, but if it works (and I can see no reason why it should not, as it fits in with the basic design philosophy of the rules), I'd like to offer it as a fully-credited 'official' addendum to the rules.<br /><br />Many thanks for your input.<br /><br />All the best,<br /><br />BobRobert (Bob) Corderyhttps://www.blogger.com/profile/13109130990434792266noreply@blogger.comtag:blogger.com,1999:blog-6650770985225450559.post-68316184778225232422019-05-05T16:45:25.779-07:002019-05-05T16:45:25.779-07:00Each of the battles had the 'feel' of the ...Each of the battles had the 'feel' of the size of action - Brigade, Division, Corps - they intended to be. I admit that ahead of time I thought they might turn out to be a bit 'sameish'. I wish I had remembered the 'orders' thing for the last one, though.<br /><br />I don't think the unit facing thing is really all that important, especially given that there are no constraints upon changes to facing in the course of a move. On the other hand, apart from defining front and flanks, and the shooting arcs, I don't think it would add much to the game complexity.<br /><br />The cavalry thing, though, is really bugging me as, although I can think of several possible approaches to the problem - up to and including ignoring it! - none of them strike me as THE solution.<br /><br />Having the feeling that cavalry actions should go a bit more quickly. Here's a quick proposal that might go some way towards a resolution without changing too much. All close combat hits on cavalry result in a forceback:<br /><br />Cavalry Unit Quality: Results<br />Elite: 1-2 = Figure base loses 1SP and retreats 1 grid square*<br />Elite: 3-6 = Figure base loses 1 SP and retreats 1 grid square OR retreats 2 grid squares.<br />Average: 1-3 Figure base loses 1SP and retreats 1 grid square*<br />Average: 3-6 = Figure base loses 1 SP and retreats 1 grid square OR retreats 2 grid squares.<br />Poor: 1-4 Figure base loses 1SP and retreats 1 grid square*<br />Poor: 5-6 = Figure loses 1 SP and retreats 1 grid square OR retreats 2 grid squares.<br /><br />Just to make things more volatile, if the cavalry base can not retreat, it loses an extra SP. I think, though, cavalry ought to be allowed to retreat through friends, provided that adds just 1 to the number of grid areas' enforced retreat.<br /><br />This is very much a 'first pass' attempt at a solution, as yet not play tested. I'll go off and do that! But before I do, I will admit it does not directly affect the situation of 9th Hussars early in the fight. <br /><br />But for now I prefer a 'gradualist' approach...<br />Cheers,<br />Ion<br /><br /><br /> <br /><br /><br /><br />Archduke Piccolohttps://www.blogger.com/profile/15533325665451889661noreply@blogger.comtag:blogger.com,1999:blog-6650770985225450559.post-54154348462955156142019-05-05T16:12:25.379-07:002019-05-05T16:12:25.379-07:00It was certainly fun and exciting to play - right ...It was certainly fun and exciting to play - right to the end!Archduke Piccolohttps://www.blogger.com/profile/15533325665451889661noreply@blogger.comtag:blogger.com,1999:blog-6650770985225450559.post-41708452093206361902019-05-05T06:25:24.987-07:002019-05-05T06:25:24.987-07:00Archduke Piccolo,
This battle report reads like t...Archduke Piccolo,<br /><br />This battle report reads like the real story of a corps-level battle ... which is one of the objectives I hoped to achieve when I wrote the corps-level rules that are included in THE PORTABLE NAPOLEONIC WARGAME.<br /><br />You raise some interesting points in your comments, including the issue of whether or not units should end a turn facing the edge of a grid areas rather than the edge or corner. When I wrote the rules I spent quite some time tussling with this question, and in the end I went for the simplest expedient (at the end of a move units must face the edge of the grid area) which was also consistent with other versions of the rules.<br /><br />As to the cavalry vs. cavalry combat conundrum ... well that is something that I am going to have to look at in some details. To be truthful, I don't much like horses or cavalry (I will a comment about this on my blog tomorrow) and this has probably skewed my attitude to the rule mechanism that is used. The situation you outline didn't crop up in any of my play-testing, which is why I don't have a simple answer to give you. If you have any ideas as to how it could be improved, I'd be very pleased to see them as I know, trust, and greatly value your input.<br /><br />Reading your recent battle reports has made me realise that I still have a lot more to do before my Napoleonic project is going to be anywhere near completion ... and that I haven't really done much in nearly two years!<br /><br />All the best,<br /><br />BobRobert (Bob) Corderyhttps://www.blogger.com/profile/13109130990434792266noreply@blogger.comtag:blogger.com,1999:blog-6650770985225450559.post-17845051393074721432019-05-05T05:19:50.613-07:002019-05-05T05:19:50.613-07:00Interesting so far (and an attractive look)Interesting so far (and an attractive look)Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-6650770985225450559.post-87035904243952690832019-05-05T03:19:26.772-07:002019-05-05T03:19:26.772-07:00Fun and exciting read too!Fun and exciting read too!The Angry Lurkerhttps://www.blogger.com/profile/01227314379603418332noreply@blogger.com