Monday, June 16, 2025

Little Great War - Prologue


Tensions throughout Europeia had been tightening as the Settee Empire of Turcowaz found itself under increasing pressures from all quarters. They began with the Ruberian expedition up the Pardis River that was only barely defeated a short distance from Sakhdad. There followed a desperate war (First Blacklands War) against former territories whose nascent independence proved insufficient to assuage their hostility towards their former overlords. More recently, a border war against the forces of the Czar, had, after a fine start, stalled after a sharp defeat that wrecked one of the main Turcowaz columns. Accounts of these campaigns may be found elsewhere in this blog spot.

Meanwhile Turcowaz had found a powerful ally in Azuria, itself having a long history of conflicts against its mortal foe, the Kingdom of Ruberia. Certain rivalries of trade, manufactures and primary production had long threatened to tip the Pax Europeia into all out war. We need not here go very far into the immediate causes, except to suggest that the rapprochement between the President of the Republic and the Sultan did much, if not to light the match, then to fan the flame.
Azuria and Hellenic scout ships approaching a
strait between islands Serifos and Snifnos


One of the first acts of Azurian goodwill was to send a great part of its Mesogesian fleet to visit Ionople. It was in this little mission that a 'bit player' in the recent conflicts chose to show its own displeasure. Any attempt, quoth the King Constantine's ambassador to Lutetia, by the Azurian fleet to contact the Supreme Door, would be opposed by the Hellenic fleet authorised to use force to prevent it.

Georgios Averof's opening salvo scores a hit!



Disinclined, as usual, to accept the dictates of any power, let alone the yapping of a newly created nation of no great size, wealth or strength, Azuria went ahead with its expedition. Rounding the Peloponnese without incident, the fleet entered the Aegisean Sea, the ironclad battleship Amiral Duperre scouting ahead. About to pass through the strait between the islands of Serifos and Snifnos, observers aboard Amiral Duperre discerned smoke upon the northeast horizon. The approaching smoke resolved itself into a steamship, a warship, withal, and finally to the formidable armoured cruiser Georgios Averof.

Ouch: Amiral Duperre takes a hit in the bows.

Ignoring the Hellenic vessel's signals to stop and/or turn about, the Azuria vessel ploughed on. At last, Georgios Averof loosed its final warning: a well aimed salvo that struck the Duperre in the bows. At once, the battleship swung off 60 degrees to starboard and began to engage the Hellenic vessel with its entire main armament. The battle was on.

At long range, Amiral Duperre 'crosses the T'.
Before continuing further, we'll outline the comparative strengths of the war ships. Although quite disparate classes, and Amiral Duperre was a much older vessel, they were something of a match.

Azuria:
Amiral Duperre - Ironclad Battleship
Flotation: 12FP, withdraw when FP reduced to 4.
Main armament 13.4", range 6 hexes:
Broadside - 5/4/3/2/2/1/-/-
Forward only - 3/3/2/2/1/1/-/-
Aft only - 2/1/1/1/1/-/-/-
Secondary armament 6.4" and 5.4", range 4 hexes:
Broadside only - 8/6/4/2/-/-/-/-
Torpedoes: 4TT

Hellenia:
Georgios Averof - Armoured Cruiser
Flotation: 12FP, withdraw when FP reduced to 4.
Main armament 12", range 6 hexes:
Broadside - 6/5/4/3/2/1/-/-
Forward or Aft: - 3/3/2/2/1/1/-/-
Secondary, 7.5", range 4 hexes:
Broadside only: 4/3/2/1

Superb gunnery on both sides, but the Azurian is 
formidable! Averof takes a hammering.

As the range closed, the fire grew deadlier with increased accuracy. But, formidable as the battle cruiser's gunnery was, the training aboard the ironclad would have won prizes. Georgios took a terrible hammering; its speed reduced by damage to its screws.
The tale of damage: four criticals on Averof to one
on Duperre. The damage to the former's motive 
power is the most serious.
With such a 'passing of honours', the combatants drew somewhat apart. Amiral Duperre completed a turn about to bring it closer to its own fleet, and in the hope of drawing Georgios Averof after it. After a bit, and spotting dense smoke far to the southwest, the latter vessel rather thought better of it. Georgios Averof began to reverse course, but, its speed badly impaired began to apprehend that its retrograde move had begun too late.
Averof takes a second hit to its drive shafts and screws

This was not helped by a second hit received under its counter that reduced its speed still further. 



It was very fortunate that the rest of the Hellenic fleet was also in the offing. Would it arrive in time to haul Georgios Averof out of the maelstrom - or, indeed , to exact a revenge upon the Azuran fleet? 
We'll leave the narrative here for next time... 

The main fleets arrive at the same time. How that happened
will be accounted next time...





13 comments:

  1. Lovely models Ion and a nice little action that looks like the start of something much bigger...?

    ReplyDelete
    Replies
    1. Oh, yes, Maudlin Jack: much bigger... I just have to fossick around for my Battle Log...
      Cheers,
      Ion

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  2. A good start to what promises to be an epic campaign.

    ReplyDelete
    Replies
    1. Mark -
      But wait... I ran over the pics again today, and wrote some notes. I'll probably draw a battle map or two - it sure was an epic battle!
      Cheers,
      Ion

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  3. Replies
    1. pancerni -
      It's not even meant to be naval campaign. It's a war. We'll come to that...
      Cheers,
      Ion

      Delete
  4. An interesting preliminary action. Do you have a way to deal with technologial discrepancies in your rules (such as the soft iron armor of the Amiral Duperré compared to the Krupp steel of Averof)? I'm in a similar situation as I want to include later ironclads in my rules and would be curious to know if you have a solution.

    ReplyDelete
    Replies
    1. Well... yes there is a bit of gloss, shall we call it, in the rule set. I classed the two vessels as very nearly equivalent, but I agree that in 'real life' Georgios Averof ought to have had the wood on Amiral Duperre. There is SOME allowance for better armoured protection, but the Portable Naval Wargames system, even with my tweaks in ships stats, tries to keep it simple.
      I may have to rethink this one in respect of GA - something of an anomaly, one feels.
      Cheers,
      Ion

      Delete
    2. I thought I'd follow up on your comment. I think the stats I have given does somewhat reflect the disparate technical and technological between the two vessels. Amiral Duperre was the weightier, had thicker armour overall (leaving aside the better quality armour of the newer vessel), and had the weightier of the primary guns (13.5" vs 9.2"). The stats come out as ships very evenly matched, which seems to me reasonable.
      Cheers,
      Ion

      Delete
  5. That hex table has earned the time spent on it!
    Interesting narrative, spoilt only by my confusing which ship belonged to which side........😒🙄
    Neil

    ReplyDelete
    Replies
    1. Neil -
      Now, your confusion is due to my failure to label the ships. I have (belatedly) restored that situation...
      I'm hoping you will find the continued narrative interestinger.
      Cheers,
      Ion

      Delete
  6. A delight to see this war finally begining. Looking forward to many more chapters of your campaign. Always entertaining stuff.

    ReplyDelete
    Replies
    1. WEK -
      Oh, well... I guess I am committed now!
      I'm glad you enjoy my narratives. This war promises to be pretty far reaching. The irony is that Hellenia is not even a belligerent!
      Cheers,
      Ion

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