Friday, February 7, 2025

Fleet Action - La Belle Epoque

I have been meaning for quite a while to try out Bob Cordery's Belle Epoque naval wargames set. Not having the Monopoly warship game pieces, I do have some Age of Imperialism vessels of suitable design and a good sized gridded game surface gleaned from my SPI Fighting Sail game.

Game map, fleets rule set and a hastily drawn up log sheet.

This pitted the inveterate enemies, Ruberia (RED) against Azuria (BLUE); fleets of 6 ships apiece. And I'm here to tell you the action was fast, furious, and quite fun, really.  

... and some dice: red for Ruberia; white for Azuria


In the year 1891, a border dispute erupted (as was almost an annual event) between the Kingdom of Ruberia and the Republic of Azuria. There had, apparently, been renewed contention over the fishing rights over the Doggerel Bank - though modern historiography seems to hint at more behind. The fleets were quickly mobilised and sailed off to 'protect' the fishing grounds against Johnny Foreigner and/or Perfidious Albert.

The log sheet. I ought to have taken a pic of the post-battle sheet!

The Fleets comprised:

RUBERIA: Admiral Sir Jno Jellibene


1st Squadron: Vice-Admiral James Doughty
11. Impetuous
12. Implacable
13. Impudent


2nd Squadron: Rear-Admiral Sir Horatio Trumpeter
14. Indefatigable
15. Infernal
16. Intrepid

The fleets approach. The Ruberians begin their 
envelopment manoeuvre

AZURIA: Vice-Admiral Honore Ganteaume

1-er Escadron: Rear-Admiral Jonas Poisson-Care
1. Icarus
4. Ivrian
5. Valiant


2-me Escadron: Capitaine Guillaume Enseigner
6. Vigilant
9. Ixolite
10. Xaviera

In response, the Azurians begin to form a 
single battle line ahead
Approaching each other along the northwest-southeast axis, both sides squadrons formed separate columns. The Azuria were close together, the Ruberian more distant apart. This I decided by dice rolls indicating distance from the corner ('1' being the corner itself). The Ruberians rolled 1 and 4, 1st Squadron in the starboard column. Premier Esqadron formed the starboard Azuria column as well; the rolls were 4 and 5. Had either of the rolls been doubles, then they would have formed a single line of battle. The Azurians later would indeed so become, 1-ier Escadron taking station behind 2-me.
Into the jaws... or a kick in the ... erm ...
The Ruberian columns widely separated to begin with, Admiral Jellibene ordered divergent courses, the idea being to envelop the head of the Azurian line to inflict heavy damage on the lead ships before the rearward vessels came into range. How well that turned out will be the topic of the next posting. For now, here are the results of the opening salvos: two hits upon Vigilant, two critical hits upon Impetuous...
Opening salvos. Both sides get the range.
To be continued...


6 comments:

  1. Nice little models Ion - are you just trying the rules, or will this action be the start of something larger ?

    ReplyDelete
    Replies
    1. Maudlin Jack -
      This action was just a tryout for the rule set. There IS the potential for something larger, as I have a GREY and a PURPLE set of 6 warships each. A World War between RED (UK) and BLUE (France) on one side and GREY (Germany) and PURPLE (Austrian Empire) on the other is possible. RED and GREY could face off in the Nordic (North) Sea; whilst BLUE and PURPLE battle it out in the Mesogesian (Mediterranean). I have RED and BLUE armies as well (see here:
      https://archdukepiccolo.blogspot.com/2020/12/an-indulgence.html
      - a sort of 'Shambattle' variant.

      OK, the potential is there, and I may reserve it for a rainy weekend. Meanwhile, I have my 'Chubby Marine' project on the go. The Royal Ruberian Navy now has 6 TB-destroyers (4 of them based on the tiny 'River' class of 1903) and 3 battleships - already a respectable force.

      I'll be posting stuff on the armies as well - it's a pretty big project.
      Cheers,
      Ion

      Delete
  2. Hi Ion,

    Looking good and I had forgotten about the Fighting Sail map - nice idea. I have a copy of Age of Imperialism so may well give this a run out myself. Looking forward to the impending action!

    All the best,

    DC

    ReplyDelete
    Replies
    1. Convergence, David: convergence.
      Bob came up with the idea; lo and behold, I had some materials that could realise it. Hard to pass that by, really!
      Cheers,
      Ion

      Delete
  3. Looks like a fun game. I'll echo Maudlin Jack Tar's question, just a play test or the opening salvo of the campaign?

    ReplyDelete
  4. Mark -
    Just a play test. But, as I responded to Maudlin Jack, the potential for something a little more ... erm ... imbued with narrativium is certainly a possibility.
    Cheers,
    Ion

    ReplyDelete