|The battlefield, looking due west. That small mosque-like building|
in the centre marks Sidi Rezegh.
Tobruk is some distance off the top right corner. the area represents
roughly 6 miles north-south, by 7 miles east-west.
I set up the terrain as pictured, each hex cell representing an area roughly half a mile across. The area is slightly distorted, but not unreasonably so. The escarpments were made from polystyrene or foam rubber, depending upon what was available, and represented difficult going crossing any hex-side that contained a slope. Those hex-sides blocked line of sight. I have to admit to planning to improve on the escarpment design - not quite satisfactory. There were some stretches of escarpment (Point 175 and Belhamed) which formed hills with slopes all around.
The two buildings you see mere indicate locations upon which an isolated building stands, and do not represent built up areas as such. Those hexes still count as open.
|21st Panzer Division|
Approaching the battlefield from south and east respectively, the 22nd Armoured and 4th Armoured Brigades are expected to arrive during the morning hours.
|361st 'Afrika' Regiment|
|Elements of 15th Panzer Division|
Deutsches Afrika Korps:
HQ: General L. Cruewell, kubelwagen, SP=1
Supply Column: truck LOG=4
21 Panzer Division:
5 Panzer Regiment:
I/5 Battalion PzIVF1, SP=4
II/5 Battalion PzIIIH SP=4
Recon PzIIF R, SP=2
104 Schuetsen Regiment
I/104 Bn, 4 stands, 1 Sdkfz 251, SP=5
II/104 Bn, 4 stands, 1 truck, SP=5
Elements 39 Panzerjager Abt:
1x5cm PaK38 AT gun, SP=2
1x 10.5 cm howitzer, SP =2
361 'Afrika' Regiment:
I, II, III Battalions each with 4 stands, 1 truck, @ SP=4
(The lower SP value is due to the ill-equipped nature of this formation at this time)
Attached: Artillery regiment, 1 x 10.5 cm Howitzer, SP = 2
15 Panzer Division (elements only):
8 Panzer Regiment:
I/8 Bn, PzIVF1, SP=4
II/8 Bn, PzIIIH, SP=4
15 Infanterie Brigade (elements)
I/115 Infantry, 4 stands, half track, SP=5
Total DAK: 15 units (incl HQ), 52 SP.
|7th Armoured Division. The infantry transports were|
scratchbuilt around resin cabs; the 2pr gun and portee
scratchbuilt from cardboard, balsa, and skewers.
The Crusader IIIs are standing in for Crusader Is.
Allied 7th Armoured Division:HQ: Major General W Gott, jeep, SP =1
Supply Column, truck LOG = 4
7 Support Group: 1/ King's Royal Rifle Corps, 4 infantry stands, truck, SP=5
2/ Rifle Brigade, 4 infantry stands, truck, SP=5
Anti-tank 2pr gun portee, SP=2
3 RHA, 1x25pr, SP=2
7 Armoured Brigade:
7 Hussars, 1 x Crusader, SP=4
2 Royal Tank Regiment, 1 x Cruiser tank, SP=3
6 RTR, 1 x Cruiser tank, SP=3
11 Hussars, 1xHumberII armoured car, R, SP=2 (attached from Div)
22 Armoured Brigade:
2 Royal Gloucester Hussars, 1 x Cruiser tank, SP=3
3 County of London Yeomanry, 1 x Crusader tank, SP=4
4 CLY; 1 x Crusader tank, SP=4
4 Armoured Brigade:
8 Hussars, 1 x M3 Stuart (Honey), SP=3
3 RTR, 1 x Honey, SP=34 RTR, 1 x Honey, SP=3
Totals: 15 units (including HQ), 47 SP
The forces are fairly evenly matched in terms of units and strength points, but there are a number of minor additions I would probably make to both another time (Specifically, an extra Artillery regiment on the Allied side, together with an infantry battalion (Scots Guards) attached to 4th Armoured Brigade; and on the German, an extra 'machine gun' battalion (2nd or 8th), and a medium artillery group 'Boettcher', with a 15cm howitzer SP=3) Such changes will alter the balance very slightly in the German favour, possibly, but since the Germans are attacking with the view e.g. to seizing the airfield, that might nort be a bad thing.
What is interesting, though, is the balance between all arms on the German side, compared with the armour-heavy British, with or without the amendments.
I played this out in two ways:
1. As a Portable Wargame, slightly amended for the scale (the only 'distant' shooting was by the artillery).
2. As a Hexblitz game.
How each went will be for another posting...
To be continued...