|The hexagons pencilled in using the method I described in|
|One doesn't need hyper-accuracy...|
|Hexes marked up and outlined with marker pen. End hexes left|
Finally, I have left the end hexes as pentagons, originally thinking that the hexes wouldn't quite fit. This seemed to be indicated by some experiments I did with a hex field on paper. But fit they would, quite well, so I may well finish the edges as hexagons after all. Overall, this gives me a field of 173 cells - 11-12 x 15. Gridded up as squares, this would have given me just 156 10cm square cells - 12x13.
|The battlefield with Russian and German troops.|
The following pix are there to see what the thing will look like 'in action'. Have to admit, I might have been a tad overenthusiastic with the pencil. Losing the pencil marks might not be as easy as I imagined.
|Russian infantry and tank brigades. The half-tracked Zis|
medium truck I scratchbuilt. Only the cab and the traction is
from a kit.The rest is balsa and cardboard, with resin front wheels.
This morning I splodged some heavily watered down paint to give the surface a bit of variety. Can't say this is the prettiest game board I've ever seen, and I may end up giving it a proper sand and paint job - undercoat, remark the hexes, top coats, the lot.
|A few Germans, Metal cavalry, the farther Tiger II a diecast|
toy with the barrel lengthened, and the commander
recapitated... (yes you read it correctly!)
The remaining pictures are merely an indulgence...
|German Cavalry. metal, bought second hand.|
... just to see how it would look with terrain pieces added.
|Adding terrain - a three-hex conifer forest. If the centre trees|
are kept on the hex-sides, troops can be placed in the woods
and the trees removed without losing sight of where the
forest should be.
|A four-hex town - quite a sizeable settlement. Buildings from|
various sources, including two home-made.