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| Early morning: Armies about to lurch into motion... |
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| Overall situation, dawn 15 June 1815: Who, what and where |
Napoleon's plan seemed to involve a northward thrust aimed directly at Brussels. Somehow, the Duke of Wellington conceived a notion that Napoleon might try to insert his army between his own and the North Sea ports, an apprehension that lead to the scattering of his command. Instead, Napoleon had disposed of his army in a species of his customary bataillon carré.
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| General view looking north from behind Beaumont |
The right wing, under command of Marshal Grouchy, comprised IV Army Corps and II and III Cavalry Corps. On the left, Marshal Ney commanded I Army Corps with I and IV Cavalry Corps. The main centre column comprised II, III, la Garde, and VI Army Corps. Napoleon himself could have been found accompanying his Guard.
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| General view at nightfall, 15 June. First battle between Prussian I Corps against French IV Corps (led by Marshal Grouchy) |
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| General view, looking NW. Battle of Charleroi |
The bellicose Graf von Zieten immediately engaged Grouchy's wing at Charleroi. Not all of Zieten's Corps was up, however, elements of horse, foot and guns not advancing beyond Fleurus.
In this rule set, an attack from one hex into an adjacent counts as a hex move, even though the attacker doesn't fully enter the 'battlefield hex'. My procedure is to nudge some of the attacker's figures just over or on the battlefield hex edge. That way, at any time we know who the attackers and defenders are. Now, movement along a road is two hexes for foot troops. Although the laggards could have reached the hex adjacent to Charleroi, they could not have engaged in the battle. Zieten could have simply waited for the following day to engage in battle with his whole force, but I made Zieten a bellicose type not overburdened with patience. A bit like Blucher himself, come to think on it. I found it simplest to leave the stragglers back in Fleurus.

II and III Cavalry Corps passing through Fosse,
whilst several kilometres away, the Battle of Charleroi
rages
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| Allied Cavalry Corps reaches Hal |
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| Reille's II Corps passes close by Charleroi, as Vandamme leads the main column towards Seneffe |
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| Will Reille join the action at Charleroi... or march on Quatre Bras (the road leading off to the bottom right of the picture)? |
Zieten's bellicosity failed to pay off. Leaving some elements out of the battle is not totally downside, as they can not be lost, and there is a chance of wasted dice. But this battle was a heavy defeat for the Prussians, losing 4 foot and a horse to a single horse element from IV Corps.
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| Battle of Charleroi. The French don't have 4 horse to lose; The Prussian have only 4 foot... So three threes and one five have no effect. |
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| Battle of Fleurus. Following up the repulse at Charleroi, Grouchy scores a second victory at Fleurus |
16th June:
Of course, Marshal Grouchy simply had to follow up the repulse of the night before, and at once launched an attack upon Fleurus. This fight should have been more even Zieten has lost 5 elements from the battle, recovered 2 and was joined by the 3 left out. So once again had 10 dice to roll. The French seems to have been allocated 8 only, though there ought to have been at least one more. Nevertheless, this was a signal victory for the French Corps, which inflicted the loss of 2 infantry, one horse and a gunner upon the Prussians, for the loss of one infantry.Reeling from the blow, Zieten fell back upon Gembloux whilst Grouchy occupied Fleurus.
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| Battle of Quatre Bras - and a disaster for the Allies! |
But it got better. The two extra sixes put the Iron Duke at hazard. What happened to him? In such instances we roll two D6 dice. Double-six inflicts a mortal wound; six-five an incapacitating one. In some circumstances, e.g. a lost battle, a score of 10 might indicate the commander taken prisoner.
So, what was the roll? Double-six. The Duke of Wellington was no more. The Allied Reserve Corps straggled back to Waterloo.
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| The Allied Reserve Corps has no cavalry to lose, but they do lose 3 foot - though the French don't come off unscathed. Those two sixes, though...! |
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| Namur having been vacated by Blucher and II Corps Exelmans's dragoons seize and occupy the town! |
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| I Corps on the left, with I Cav Corps and III Corps converge upon Allied I Corps at Soignes |
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| General view, late afternoon 16 June. |
French: 1 foot, 1 horse, 1 gunner
Prussian: 2 foot, 1 horse, 1 gunner
Anglo-Dutch: 3 foot and the Duke of Wellington.
Overnight the half the losses are returned - stragglers or lightly scratched returning to the colours
Foot are rounded up; specialists rounded down. However, for rounding purposes specialists - horse and foot may be grouped together. So the returns are:
French get back: 1 foot and 1 horse or gunner:
Prussians get back: 1 foot and 1 horse or gunner
Anglo-Dutch get back: 2 foot.
The Duke of Wellington is not replaced. Somebody takes over the command - probably the Prince of Orange - but, without Wellington's battlefield presence, the extra combat die is no longer available. This might prove decisive!
Despite three signal French victories, the Allies' losses don't amount to so very much. Attrition is by no means a factor yet!





















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