Showing posts with label Little Great War. Show all posts
Showing posts with label Little Great War. Show all posts

Wednesday, May 13, 2026

What happened?!

Early this year I posted a run-down on armies and navies finished off during the course of 2025. Although I have added a few little items since - e.g. the Settee Empire (Turcowaz) got a small ironclad gun ship, and the chubby merchant fleet got an extra vessel about a week ago - really my forces are pretty much complete as they now stand, with no further additions required. Rather, I find myself with a few loose ends - orphaned figures in trivial numbers I'm not sure what to do with.

That would, one might suppose, offer more time for (a) war gaming and (b) the writing up thereof. That isn't happening... and I don't know why. OK, it's the blahs. Sort of.  I have such a backlog of postings to post; the second chapter of Waterloo 2.0 is in draft (and that has taken a good 6 weeks to get started, even); the first two land battles of the Little Great War have been fought and pictured: and I haven't yet put together a proper war narrative for the Little Great War...

Little Great War: Battle of Azaen, 11 June, 1884


Little Great War: Battle of Azmezidon, 15 June 1884

What happened to my version of the Battle of Aspern-Essling?! That was played out last August! This really is reprehensible.

Aspern-Essling, Morning, 21 May 1809


Aspern-Essling, about midday, 22 May

This morning I was glancing through an old Wargames Illustrated magazine and lit on an article about the 30YW Battle of Breitenfeld. I had clean forgotten that I played out a 'Breitenfeld' on my hex table back in December. Had I posted it? Nope. No idea where the notes went, but methinks the Waterloo campaign narrative will have to wait upon a brief write-up of the 30YW action. This will be less a battle narrative than a write-up of the army organisation, adaptations of the Portable P&S rule set, and the limitations of my small table (or of overlarge armies!).

Midway through the 'Battle of Breitenfeld'. I don't recall 
what was the final result!

I wonder if it is because I have so many projects pretty much completed in terms of established armies. Could it be that I have reached a 'Buridan's Ass' impasse, unable at any given time satisfactorily to decide which project to focus on? Un embarras de richesses it is. Perhaps certain global events are distracting me - I certainly have been following the major conflicts with a great deal of interest, trying to pierce the fog of mal-information this country is receiving and passing off as 'News'. That has had some effect upon my war gaming, and has more than once led to my wondering why I war game at all, or even whether I ought.

Time methinks to wake up, and level off the backlog mountain...

Tuesday, May 5, 2026

Little Great War: Aithiops Convoy

 

The Azurian convoy intercepted by two Ruberian 
warships.

The hostility simmering between Azuria and Ruberia having broken out into open warfare, the former's government made haste to bring in needed supplies from the Western littoral of its Aithiopian colonies before the much more powerful Rubeian navy closed down the Great Western Ocean approaches. Coming from ports farthest south, and delayed several days by a tropical storm, the final convoy was late reaching the safety of a Bay of Biscuit seaport.

Azurian Convoy ZA13 from Aithiops

Too late. Word had reached the Ruberian Admiralty of the traffic, and a small squadron under Commodore Sir Hailsforth Barrow set out under its orders to intercept any and all Azurian vessels coming up the Iberian coast. He had with him the battleship RMS Royal Sceptre (FP17), and the protected cruiser, RMS Edgar Colle (FP9), under the command of Captain Ulysses Morcroft.
...
Pre-dreadnought RMS Royal Sceptre 

Protected Cruiser RMS Edgar Colle


Convoy ZA13 ran into Barrow's squadron just north of the 41st parallel, and much too far from the Iberian coast to hope to make a run for a neutral port. Commanding the convoy, Capitaine Jean-Paul d'Armagnac at once upon sighting the approaching Ruberian ships, ordered his own ships forward to intercept. At the same time, he directed the convoy to turn shaprly to starboard and make for the Iberian coast. The armed merchant, ANV Asmodeus was to place itself on the vulnerable flank of the convoy as it made off.
As the merchants turn away, the escorts engage the 
intruders



The convoy comprised:
Colonne Tribord (Starboard):
  • ANV Duroc d'Asprez (Armoured Cruiser 9FP)
  • SS Dubonnet (Merchant 6FP)
Colonne Centrale:
  • SS Asmodeus (Armed Merchant 6FP)
  • SS Bruillier (Merchant 4FP)
  • SS Caramello (Merchant 4FP)
Colonne Bâbord:
  • ANV Amiral Ducrot (Ironclad Battleship 12FP)
  • SS Equipage (Merchant 6FP)

Battle Stats for ANV Duroc d'Asprez

The opening salvoes by both Ruberian warships were already the writing on the wall, so far as Capitaine d'Armagnac was concerned. Never before had he seen such gunnery! At once Amiral Ducrot took two 9.2-inch shell hits along the waterline, and a 6-inch shell at once knocked out the forward main gun. Captain Ulysses Morcroft had trained well the crew of Edgar Colle. So had the crew of Royal Sceptre proved their mettle: a hull hit below the forward main gun came close to knocking out half of the Duroc d'Asprez main battery as well.

Deeming the pre-dreadnought battleship Royal Sceptre the greater threat, Capitaine d'Armagnac ordered both Azurian warships to engage that vessel more closely, and directed the armed merchant to do its best to keep off the protected cruiser Edgar Colle. The latter was something of an optimistic hope, as its short range 4-inch popguns were hopelessly outclassed by the cruiser's 9.2 and 6-inch ordnance. But if his warships could drive off the battleship and still be able to swim, they might yet drive away the cruiser, and save the convoy.



Unfortunately, the slow speed and puny armament of Asmodeus were far insufficient to prevent Edgar Colle from getting in amongst the convoy. Trying to escape, they turned away to the southeast, whilst Asmodeus, caught wrong footed, found itself drawing away rapidly from the main convoy, with the more powerful cruiser stood in between.


The duel of the big warships didn't last long. Engaging the larger of the Azurians with its main guns, Royal Sceptre slammed in damaging hits, knocking out the main gun astern, and adding to the carnage below decks. Having already taken considerable damage from the deadly opening salvo from Edgar Colle, and despite avoiding a long range torpedo strike, Admiral Ducrot soon went down. Before foundering, its own gunfire landed one minor hit upon Royal Sceptre, and the torpedo just missed.

Such was the outcome of Duroc d'Asprez's own torpedo strike at long range - a narrow miss. But it's gunnery, possibly steadied by the lighter, secondary ordnance coming their way proved the more effective than its consort's had. 

The final duel between raider and escort could have in the end but one outcome. As Royal Sceptre shoved several more shells into Duroc d'Asprez, Edgar Colle set off after the merchant ships. The Azurian armoured cruiser soon left dead in the water and sinking, Royal Sceptre took up the pursuit of the convoy.

Duroc d'Asprez tries to hold off Royal Sceptre
as Edgar Colle begins rounding up the merchants



Edgar Colle sending several shots across the bows of 
the Azurian ships. Well... they aren't scoring any hits,
are they?

Still afloat and determined to make a fight of it, the armed merchant Asmodeus tried to bar the way. Naturally, such resistance was a merely futile gesture, as a single salvo was enough to put Asmodeus under.  Meanwhile Edgar Colle had to fire several shells into the unprotected merchant ships before they began to alter course and mill around in circles. As Royal Sceptre wqas coming up rapidly, neither fight nor flight was left to the convoy. Four valuable ships, together with their vital cargoes, fell into the hands of the Ruberian Navy.

No escape for the merchant ships. Four prizes go to the 
Ruberian Royal Navy


Naturally, this engagement was hailed a great victory by the Trinovantum Tribune, The Londonjon Illustrated News, and the Daily Post. But the Azurians had been not quite a pushover. Having taken some hard knocks during the action, Royal Sceptre was to spend several weeks undergoing repair and replenishment. The Azurian Annals, the Bulletin, and Lutetian Egalitarian heaped praise upon the gallant fight Amiral Ducrot, Duroc d'Asprez and Asmodeus put up against a far more powerful enemy.

A few telling shell hits persuade the Azurian ships' captains
that neither fight nor flight are available options


So the survivors who made it back to Azuria related their story. But the whole action had been decided by the remarkable first salvoes, that knocked half the fight out of the escorts before the action had fairly begun.

Wednesday, March 4, 2026

Little Great War - Theatre Maps and other things

A very model of a modern major-general 
of the Ruberian Army

Methought to bridge the gap between postings by a kind of 'catch-up' of odd bits and pieces that I have been tinkering with lately. We'll begin with one of my doodles, a general officer of the Ruberian Army, drawn, rather hopefully, in the style of a cartoonist I much admire: Ronald Searle.

Following are the Theatre Maps. The Azurian I made some time ago, the Medifluvian about a week ago, the 'Hyrcanian Karadeniz' the last day or so. It is possible I will have to add 'theatre maps' for naval operations - especially, I think in the Mesogesean Sea, and the Karadeniz.

Azurian Theatre



Medifluvia Theatre




Hyrcanian Karadeniz Theatre


Meanwhile I have been wanting at least one Army to have Maxim machine guns instead of the Nordenfeld/Garners and Gatlings. The North Island vendor having one box in stock I nabbed it: Zvezda WW1 Russians. Very well-thought out box: bally nice figures, 36 infantry, which gave me 9x4-figure stands; a Maksim Machine gun with two of a crew, and a command group of officer and flag bearer.  The figures and machine guns require some assembly, but as the result looks good and animated and the poses all look sensible - excellent buy.

A Second Army for Izumrud-Zeleniya (GREEN)
adding a box of Zvezda WW1 Russians

Izumrud-Zeleniya 2nd Army comprises
3 Infantry Divisions of 3 regimental stands each
1 Cavalry (Cossack) Division of 4 stands (HaT)
1 Maksim Battalion stand
2 Field Artillery stands (these are Strelets-R)

This Army is a deal smaller than 1st Army, which has 16 regimental stands (4 Divisions), and a third Artillery regiment.

The latest addition to my Chubby Marine Merchant 
Navy - an armed freighter
Inspired by a picture in a recent blog or facebook posting, I knocked together the pictured armed merchantman. My merchant marine now comprises 6 vessels, two of them armed. The armed merchants might be used for commerce raiding or simply to carry cargo.

La Guerre du Nord - a whole different project.
This is something that has been in the pipeline for a long, long time, as has the War of the Nations.

Whole other project - 'Guerre du Nord' 
Brunswickers and Nassauers forming the
Anglo-Continental III (Provisional) Corps

Not interested in collecting all and every contingent, I'm going with what I have. The First and Second Allied Army Corps will simply be British. One might suppose among the redcoats there are some Hanoverians, say, and there are no Dutch-Belgians, but we are talking a whole alternate universe, here. Nevertheless, the thing is intended to look something like the Hundred days' campaign.

The Brunswicker foot (early Minifigs) and uhlans (not sure of their provenance) I have had for nigh on 50 years. It is a long time since they saw action. The Black hussars are actually Italieri plastics, but they don't look out of place with the other Brunswickers. I forgot to mention the small contingent of Jager just behind the cavalry. I think they were originally Austrians, but I painted them up as Brunswicker Jager - a small unit of 10 Warrior figures. Cute little guys, but a little delicate: their muskets are apt to lose the shapr end.

The other green guys I bought second hand two or three years back - Minifigs. I supposed them to be (painted as) Nassauers. The flags have been added. Having no flag bearers, I just thread the flag staff through the arms of a couple of musketeers. The artillery is a howitzer, crewed by RHA  gunners. All my British artillery is crewed by the Royal Horse Artillery.  I bought the army second about 20 years ago, and that was what it has. I have added a little to the army since: an extra infantry unit, and a 12-figure unit of the Royal Scots Greys. That last was an impulse buy, but ... we-ell....

Commanding this corps will be the good old Duke of Brunswick, the Minifigs mounted figure just visible in the picture behind the uhlans. 

Of course, the Prussians will be present...


 

Thursday, February 26, 2026

Little Great War: Kavkaz Campaign Epilogue




The Turcowaz in their trenches - and the Izumrud-Zeleniya 
buildup on the west bank of the Tekhuri River. The town is 
Gakhomela.


If the third Battle of Zugdidi might be said to have formed the closing chapter of the Kavkaz Campaign narrative (see 3rd Zugdidi), there was yet an epilogue. For some considerable time military operations underwent a pause. Victorious, the Izumrud-Zeleniyan Army was nevertheless badly in need of rest and replenishment. So, about the recaptured town they remained, with enough troops sent back down the road to the Tekhuri River front at Gakhomela to keep the Ameer's column in check.

For his part, Abdul Abulbul Ameer maintained his position on the east bank of the Tekhuri River in the hope and expectation that, reorganising his forces about Poti, or perhaps further south along the Karadeniz coast road, Duya Ed Din Pasha would soon again advance. The two could then between crush the infidel at Zugdidi.



It transpired that the moral shock meted out to Duya Ed Din's column had finished that pincer for good. Nothing more could be got from them, unless they might be persuaded to make a stand near Trebizond itself. The Ameer might have retired in turn, but, receiving no instructions, and his obdurate disposition disinclining him against any retrograde move, he chose to remain behind his entrenchments before Gakhomela. It said something for his ruthless fortitude that he not only kept his wild irregulars in hand, but managed to consolidate and reorganise his army for whatever might eventuate.

There he remained several weeks, well into August, withal, as an uneasy lull fell over the contested region. By then, however, he began to observe a considerable buildup of troops to his front, infantry and guns especially, on the far side of the river. Confident in his defensive arrangements, he and his column awaited what the Czar's forces might throw at him.


The Czar's forces heaped up around Gakhomela
on the west bank of the Tehkuri River


The Army of Izumrud-Zeleniya comprised:

Army HQ: General-Major N. P. Ignatiev = 6 Strength points (SP)
1st (Grenadier) Division - HQ + 1st through 4th Regiments = 2 + 4x4 = 18SP
2nd (Rifle) Division - HQ + 5th through 8th Regiments = 18SP
3rd (Rifle) Division - HQ + 9th through 12th Regiments = 18SP
2nd Light Cavalry Division - 5th through 8th Light Horse (Cossacks) 2+4x3 = 14SP
1st Field Artillery Regiment - I and II (Field) Battalions = 2x2 = 4SP
Naval Artillery Detachment -
     V (Naval) Artillery Battalion = 2SP
     VI (Naval) Machinegun Battalion (Nordenfelds) = 2SP
Transport columns were kept well to the rear, so their SPs are not included.

Totals:
20 units, activate DR=1: 8 units; DR=2: 9 units; DR=3,4: 10 units; DR=5: 11 units; DR=6: 12 units
SP = 82. Exhausted at -27SP ; rout at -41SP 
    

East of the river, the Army of Abdul Abulbul Ameer
dug in and ready for a fight

Turcowaz: 
Army Command, Staff and HQ: Abdul Abulbul Ameer (Average) 6SP


4th Division: HQ (2SP), 37th, 38th, 40th Regiment @ 4SP  = 14SP
5th Division: HQ (2SP), 41st, 43rd, 44th Regiment @ 4SP  = 14SP
6th Division: HQ (2SP), 46th, 47th, 48th Regiment @ 4SP = 14SP
X Machinegun Battalion = 2SP 
2nd Cavalry Brigade: 21st, 22nd, 23rd Cavalry @ 2SP = 6SP
V, VI/ 3rd Mountain Artillery @ 2SP (average) = 4SP
XIII Medium Artillery = 2SP
101st, 102nd Medium Transport Battalion held off table to the rear
113th, 114th Pack Transport Battalion held off table to the rear

Totals:
16 units, 
activate DR=1: 6 units; DR=2: 7 units; DR=3,4: 8 units; DR=5: 9 units; DR=6: 10 units
SP = 62: Exhausted at -21; Routed at -31.

The battlefield of the Tekhuri River


Looking over the battlefield SW towards Gakhomela

Dawn breaks, with the Czar's 3rd Division
ready to go 'over the top'.

Effective artillery preparation batters the first line 
the Turcowaz 4th Division. They lose several of their 
precious Gardner guns as well.



Dashing across no man's land, the lead units of 3rd Division,
9th and 12th Regiments, carry the first line of enemy trenches
 and drive the surviving defenders back upon their supports.

9th Regiment has taken heavy casualties in storming the 
Turcowaz trench line.

Under a dark cloud, 1st and 2nd Czarist Divisions
are barely half way across no man's land...

...but 3rd Division has set their sights
upon the Turcowaz second line.

Zeleniyan 2nd Division assaults the enemy in the woods 
and beside the overgrown mere, 7th Regiment seizes 
the abandoned works that housed the enemy machine guns.




Fierce fighting on 3rd Division's front.
Part of the Turcowaz second line has been abandoned. 
10th Regiment takes over from the exhausted 9th,
12th Infantry assaults the farmhouse position.



Irregular light horse counter-attacks 7th Regiment,
but elsewhere, 5th Division is holding its line.

1st Division, with support from 2nd Cavalry 
Division
, assaults the 6th Division line



37th Infantry repels 12th Regiment's attack;
38th stalls 10th Regiment, though both equally depleted.
Meanwhile 11th Regiment is diverted to help the 7th.
 


Defeating the counterattacks by elements of enemy 4th and 
5th Divisions
, 3rd Division grinds on, its heavy 
equipment having been brought forward in support. 



Fierce fighting in the woods, both sides taking fearful losses.


The leading elements of 1st Division overrun the 
6th Division trench line, the guns first and then rolling up the 
infantry. The remnants fall back into the woods behind the line. 
On the left flank, 47th Infantry looks isolated and alone!

General view of the battlefield. Turcowaz lines driven in on 
both flanks, but, however depleted, 5th Division is still holding ... just!

Farmyard carried, elements of 3rd Division
gather for a final assault on the Turcowaz third line.
Meanwhile 2nd Division has finally evicted the 
enemy 5th out of the woods.


At last, 6th Division abandons its last forward position,
beginning a retreat by the whole army.

Such was an undoubted victory for the army of Izumrud-Zeleniya: a successful, if costly, storm of the entire Turcowaz line. As the army streamed off to the south-east. Abdul Abulbul Ameer rounded upon his commander of artillery. Well he might, for that arm has performed abysmally all morning. Losses in dead and wounded were about even, but several hundred more of Turcowaz soldiers fetched up, for a goodish while, as prisoners of war.

For the next few years an uneasy 'peace' - more like a conflict in suspended animation - settled over the region. The Turcowaz army withdrew to the hills and mountains east of Trebizond and in the region of Kars. The Army of the Czar settled into the garrison duty of an Army in Occupation around Zugdidi and Kutaisi.

But all through the rest of the decade and well into the next, tensions rose as the Izumrud-Zeleniyan Navy obtained enough powerful units of its own to challenge Turcowaz naval supremacy over the Karadeniz - the Chyonoye Morye. At that, the Czar sought a secure passage through the Ionople Strait into the Mesogesean Sea - however such an arrangement might be arrived at. If a deal could not be negotiated, then one might have to be coerced. The wrangling grew the more heated as the years passed. 

Then, in 1884, matters came rapidly to a head...

To be continued...


Wednesday, January 21, 2026

Little Great War: Aeryth Chromatica

Just for orientation purposes, here is an overall map of that part of the world of Aeryth Chromatica where lie the main combatants of the coming Little Great War. 

Aeryth Chromatica - the warring nations

Sangria is, of course, the diamond in the sceptre of the Ruberia global empire. The Zubian region has had troubles, and therefore a historiography of its own, e,g. that of Robert G. Cordery, printed as recently as 2019.

Turcowaz has certainly been in the wars in recent times, beating off a powerful challenge from the Blacklands League, halting a Ruberian punitive expedition just short of Sakhdad, and facing a hostile Czarist army in Abasgia.

In the face of escalating challenges from all round, the Sultan of Turcowaz appealed to the Republic of Azuria for assistance. Today it is generally believed that the Sultan - or at least his chief advisor and confidant, Wazir Yezdi - was seeking a negotiated settlement of outstanding issues, with Azuria as the disinterested mediator.  But the Republic had its own scores to settle, especially with Ruberia. Azuria was not behindhand in stepping into the ring. 

As it happened, Ruberia was the readier for war, and very swiftly put into motion a plan long wished for, plotted and the wherewithal gathered. For so long, withal, had the seaborne invasion been in the Ruberian mind, that the Troisieme Bureau of Azuria had had for years almost every detail gathered by its agents, read carefully, studied, analysed, criticised, damyerised, and finally filed away clearly labelled. So, when the invasion fleet appeared suddenly one June morning off the coast of Norromandy, it came as a complete surprise...